How many Buffs can a Unit have under normal circumstances?

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In the context of Riftbound, units are typically designed to operate with a streamlined approach to buffs, which enhances game balance and strategy. Under normal circumstances, a unit can have only one buff active at a time. This limitation encourages players to think strategically about which buff to use, making choices that best suit their current tactical needs without overwhelming the gameplay or complicating unit interactions.

By restricting units to a single buff, players are prompted to consider timing and synergy with other units or abilities, facilitating a more engaging and skillful gameplay experience. Multiple buffs could lead to excessive power for units, disrupting the game's design and flow, which is likely why the mechanics are structured in this way. Understanding this limitation is essential for effective strategy and unit management throughout the game.

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